DRAGON CITY is really a simulation game in which you raise cartoon dragons. First, you choose a habitat, and you hatch, feed, and raise a dragon to adulthood. Once it’s a mature, your dragon can fight or breed with many other adults to produce new baby dragons for your personal city. Breeding happens with floating hearts, and battling involves tapping buttons to decide on moves, although the dragons don’t actually touch one another — they merely incur damage points until they disappear. As you may complete tasks, you earn experience points and in-app currency, each of which unlocks abilities or enables you to buy things. In-app purchases abound: You may quicken your leveling-up by making use of real cash, and you will spend on everything from cool accessories to your dragon to increased powers in battle. To avoid spending actual money, it is possible to “earn” free gems by subscribing to special offers, surveys, or other apps. Also, you can choose to go to the www.gamecheatandroid.com your contacts have formulated, where you may tap their dragons and habitats to provide experience points and also in-app currency with their coffers.
Like SimCity BuildIt meets Farmville with a bit of battle game baked in, this build-and-accumulate model will attract little kids but isn’t designed for them. The dragons are cute, and it’s rewarding in order to earn experience points for numerous things, from feeding your dragon the first time to clearing brush. That being said, this dragonity is absolutely busy: It appears as if there are a lot of possibilities for what you can do with the dragons, but there’s a reasonably steep learning curve involved to learn the way it all works. Also, however the dragons are cute and potentially attractive to youngsters, this is undoubtedly a game meant for older users. There’s no iffy content, exactly, however the social features enable you to automatically connect with other users in a manner that could make some parents (and a few kids) uncomfortable. Also, it’s too easy to buy things or share private information with third parties, all in the name of having more stuff in the game. Overall, the complex interface, sharing features, and consumerism might best fit teens because of their own devices — or their parents.